Gradius
Salamander
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TwinBee
3 Dual Screen
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CPC 464-6128
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i-mode
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Name:
Japanese Name: Romaji Name: Translation: Format--Ver--Info: Date--Code--Cost: Developer: Players/At Once: |
Gradius V
Gradius V (PS2) ソニー プレイステーション2 (PS2) Purei Sute-shon 2 (PS2) Sony PlayStation 2 CD-ROM -- Ver 1 -- Horizontal Shoot'em-up 14-09-2004 -- SLUS-20712 -- $30.00 Treasure Corporation 2/2 |
Select Weapon Array
Massive planetoids, standard Core and the Huge Core which fires ring lasers, large beams and then rotates!!
You meet yourself and then fly into the end of game ship and meet Bacterion but this is not your time as you fly out and meet the first boss rush
Planetary underground facility. Two Core's in a small vertical scrolling passage, this is more like a factory for building Cores!!
Salamander inspired stage
Meteorite Zone - Now this reminds me of the Crystal Stage 3 from Gradius II GOFER no yabou, if any stage could have been a Moai stage this would have been it.
Rotating stage full of green slime
Very similar to the other Gradius games with walls opening and closing and the fast scrolling, alot easier than Gradius IV Fukkatsu.
This is a repeat of Stage 2 but you fly the other route.
Weapon editing becomes available when you have completed one round without using continues.
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Section Index
Page 1 - Main
Page 2 - Game Intro
Page 3 - Vic Viper's Arsenal Part 1 - Information
Page 4 - Vic Viper's Arsenal Part 2 - Weapons
Page 5 - Vic Viper's Arsenal Part 3 - Option Lock
Page 6 - Vic Viper's Arsenal Part 4 - Weapons Edit
Page 7 - Stage Information And Tips
Page 8 - Boss Information
Page 9 - Game Pack Scans
Page 10 - Pictures and Art Work
Page 11 - Western Release
Page 12 - Music
Page 13 - Pre-order Bonus DVD 'OPTIONS'
Page 14 - The History of Vic Viper Art Book
Page 15 - Trial Version
Page 16 - DVD The Perfect
Page 17 - In Development