The choice in the end was 800x480
Gradius Gaiden has excellent detail at 320x240, but in the end decided to go wide-screen as more and more games use this, also the fact that most screens are no longer 4:3 ratio this makes sense.
Plus the higher resolution makes the use of transparencies and over effects look nicer.
After playing hundreds of shoot'em-up's on the PC Engine over the last few weeks it's been a breath of fresh air with the games.
I cannot stand stuff you cannot skip, if i've had to watch one more 'made by' and crappy intro again and games are getting worse for it. On the PSP or PC some games have three or four 'made by' short animations and logo's you have to watch.
Made By GameStone - Gradius Home World (Ultra short logo screen) (Can skip to Intro)
Intro - (Can skip to Title)
If Button Pressed Bring Up Menu
If Loop < =3 goto Title
Just a standard Press Start Button
Four standard options
Game Start, Rankings, Option , Exit
Are there any credits left? - If no Show Game Over
If yes show Continue Screen
Show Game Over Screen
Is there a high score? - If no Show Ranking - Title Screen
If yes show Name Entry Screen
Show Ranking Screen
Back to Title Screen Loop
[Speed Up] [Missile] [Double] [Laser] [Option] [?]
Three different styles depending on weapons collected.
Bottom bar is the weapon bar for the game with nothing selected, the 2nd one up (yellow coloured) is to show you which weapon you are currently on but have not selected yet, the top bar is for weapons you already have.
|2 char||3 char||8 char||2 char||2-2 char|
I've been tweaking the font over the last few weeks.
Just playing with the Gradius Gaiden Font I made back in 2009, I decided to make a x2 and x4 hand edited verson for higher resolution displays.
The original font for Gradius Gaiden was for 320x240 gaming so the first font listed below is my double reslolution font for 800x480 games, the x2 is for 1920x1080 and the x4 is for 3840x2160 4K gaming.
I may actually find a use for them at some point.